PRESS RELEASE: Total Monkery Launch Demo of MagNets with Game-Breaking Competition

Total Monkery Launch Demo of MagNets with Game-Breaking Competition 25/06/2014 Independent games studio Total Monkery will be offering free copies of their action-packed arcade arena game, MagNets, to players who find the best bugs, after the free pre-alpha demo of their upcoming title MagNets was released this afternoon. Total Monkery, a five-person studio run by primate-lover and game development veteran Richard Weeks, will be releasing regular updates to the demo in the months leading up to their first release, which will be available for digital download on PC or Mac in September. The bug-hunting competition will be ongoing, with one cycle running until the next demo update, whereupon a winner will be chosen by the team and the competition resumes. Total Monkery will also be awarding the most active players and contributors with surprise gifts as their community grows. “We’re looking forward to seeing a broader public reaction after our positive experience showing the game at The Gadget Show Live in April,” says Richard. “We’re also looking forward to seeing people have fun breaking it. We definitely believe in the benefits of involving players in development as early as possible, and we’re lucky to be part of the indie game […]

PRESS RELEASE: Total Monkery secure Creative England GamesLab grant

26 March 2014. Plymouth, UK. Up-and-coming indie developer Total Monkery has secured a Creative England GamesLab grant to support development of its original puzzle action game MagNets, due for release on PC, Mac and console (platforms to be confirmed) in August 2014. MagNets sees players take control of a Polarity Park Ranger, tasked with following the usually-routine robot maintenance schedule assigned by the city’s Master Analysis and Organisation Robot (MAyOR). But all is not well in Polarity City. Why are the Bloxbots malfunctioning? Why is the park so quiet? What’s happened to all the Magnetpets? Deploy MagNets to scoop up and short circuit misbehaving Bloxbots and work out what’s going wrong in the formerly peaceful, but thoroughly non-organic, city as your Ranger clears its way across a host of fun and challenging environments. Development on the game is well under way at Total Monkery and the team are combining charming character design with inventive and engaging gameplay mechanics as they work towards releasing the game’s first full demo in March. The Creative England funding will continue to support the family-run studio’s original IP-focussed plans for 2014 and also follows its recent move to larger premises as part of the Formation […]
Skip to toolbar